Core Systems and Multiplayer DEVLOG #1


Short Introduction

Hi! im FuzzyCakez, if you dont know my game:

OXYBOUND is a 2.5D co-op roguelike where oxygen is your most precious resource.

 you and your crew to dive  into a shattered Earth to gather resources and survive before your oxygen runs out.


v0.0.1 – Core Systems, Multiplayer Online

- Player Movement System: Walk, Run, Crouch, Slide, Wall Jump, Swim, Rope Swing, Ledge Grab

- Combat System: Melee Combos, Melee Blocking, Ranged Weapons, Throwables

- 2 AI Enemies (one Flying type)

- LAN Networking: Unlimited players for testing sessions

- New biomes 

  Environmental Hazards: Acid rain, collapsing floors, earthquakes...

- More weapons

- Visual polish, performance tweaks, and a UI that doesn’t look like it was made in MS Paint😅

📢 Follow to stay updated with every new drop.  Smash that Follow button and support the journey!


This project is a dream of mine. I brought together everything I love about games into one: playing with friends, roguelikes, and my long-time inspiration Metroid.  I’m publishing this page in June 2025.

First Gameplay Testing

I started the first draft of this project a year ago, no name, no clear direction, just an idea for a roguelike I wanted to play.

Now, I’m rebuilding it from the ground up: more refined, more polished, more me.

I hope you and your friends have as much fun playing it as I’m having creating it.

Made with 💜 by FuzzyCakez

Get OXYBOUND

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